Set-up #537 puts three pucks of the other colour on the table before your first slide: one in the 2 zone on the right, one in the 1 zone in the middle and one in the 1 zone in the middle.
The one to beat is the puck in the 2 zone on the right, 35 cm from the far edge. Until one of yours is beyond it, none of yours score. Two of the pucks sit in the scoring zones close together, so one firm knock-off can clear the way for all four of yours.
Playing without aiming error, our Expert computer finished with 12 points; the Medium computer, with its normal error, scored 4.
Decide early between knocking off the deepest puck and drawing past it. If your first slide removes it, the rest of the round is yours to fill.