Set-up #543 puts three pucks of the other colour on the table before your first slide: one in the 3 zone on the right, one in the 3 zone on the right and one in the 2 zone in the middle.
The one to beat is the puck in the 3 zone on the right, 7 cm from the far edge. Until one of yours is beyond it, none of yours score. Two of the pucks sit in the scoring zones close together, so one firm knock-off can clear the way for all four of yours.
Playing without aiming error, our Expert computer finished with 13 points; the Medium computer, with its normal error, scored 0.
The deep puck is hard to pass without falling off the end. A firm knock-off first, then draws to the 2 zone, scores more often than a chase for the 4.