Three pucks are waiting at the far end in set-up #554 — one in the 2 zone on the right, one in the 2 zone on the right and one in the 1 zone on the right — and four are in your hand.
The one to beat is the puck in the 2 zone on the right, 46 cm from the far edge. Until one of yours is beyond it, none of yours score. Two of the pucks sit in the scoring zones close together, so one firm knock-off can clear the way for all four of yours.
Playing without aiming error, our Expert computer finished with 14 points; the Medium computer, with its normal error, scored 3.
Decide early between knocking off the deepest puck and drawing past it. If your first slide removes it, the rest of the round is yours to fill.